shiccup.

Patch notes

Swish Cricket updates

Every update to Swish Cricket, newest first. Now on v0.17.4, updated Nov 10, 2026.

November 2026

v0.17.4

A sharper picture when your phone saves power

  • When the game lowers its drawing resolution to stay smooth (High and Ultra), it now rebuilds the picture with FSR upscaling instead of a blurry stretch.
v0.17.3

One click gives the game your keyboard

  • On YouTube, a click in the game now always hands it the keyboard, so keyboard players never have to click around before the controls work.
v0.17.2

Easier ball changes on phones

  • When you bowl, the bar at the bottom now shows the ball's name in bigger letters with ‹ and › arrows. Tap the right side for the next ball, the left side for the one before.
v0.17.1

The ground is real now

  • The outfield grass and the pitch's clay are photographs of real surfaces, made for this game. The stands and the sky stay as they were.
  • Settings, Graphics, Enhanced visuals Off switches the grass and pitch back to the old flat look, at once.
v0.17.0

New sounds and cricket music

  • Bat cracks, edges, the ball on the pad, the stumps going, the crowd and the umpire's call are new recordings made for Swish Cricket. Settings, Sound, Sounds: STUDIO brings back the old recordings.
  • Cricket music: a calm loop on the title and result screens and a match loop while you play. Turn it down or off with the Music slider.
v0.16.3

A clean card before you bowl

  • Sideways on a phone, the card from your last ball (its timing and WIDE or NO BALL) no longer sits there while you pick the next one. It shows for one delivery and clears.
  • The first tips and the key legend step aside when they would cover the score card, so the score is always readable.
v0.16.2

Your batter runs more carefully

  • With running left to him, your batter now looks at where the fielder will pick the ball up before he sets off, and stays put when the throw would beat him. In testing, run-outs fell from 1 in every 10 runs he started to none in 480 balls, and he still scored nearly every run he used to.
v0.16.1

"NO! WAIT!" reads right

  • When you call a run off after your batter has set off (hold the RUN button, or swipe back on it), he turns for home and the line under the button no longer says "GOING FOR 1". Before, it stayed up until the ball was dead.
v0.16.0

Every ground is its own place

  • New: Village green, morning. No stands: a white pavilion behind the far boundary, a scorer's hut, benches round the rope, trees and cottages.
  • New: Seaside, golden hour. The stands open at the far end onto the beach, with palms, beach huts, a pier with a lighthouse and the sea.
  • The stadium is unchanged. Pick a ground in Settings under Ground. Play is the same at every ground.

October 2026

v0.15.1

Opens cleanly

  • Fixed: the game now finishes loading even when YouTube starts it paused.
  • Fixed: the Quality cards in Settings now list the reflections the game really draws.
v0.15.0

A short ad when a match ends on YouTube

  • On the YouTube version, a short ad can play when a match ends. The result screen waits for it, then shows as before.
  • At most one ad every 8 minutes of play, never during an over, a menu or a pause.
  • Playing here on shiccup.com stays ad-free.
v0.14.1

The ball goes where you aim it

  • When you bowl, the flick no longer drags the marker, so the ball goes where you aimed it. Before, most flicked balls went wide.
  • No more RUN! button or "GOING FOR 1" after a four or a six.
  • Fours, sixes and wickets pop onto the screen, and a boundary lights the edges gold.
  • The camera stays in the ground on a six instead of flying into the crowd.
  • The ring of shot names shows before your first swing only, then gets out of the way.
  • BOWLED reads BOWLED on phones: the wagon wheel steps aside while the word is up.
  • A cleaner bowling screen, and plainer words: difficulty says "gentle pace · a simple bowler", speeds are in km/h, and the timing card says "41 ms late".
v0.14.0

Studio willow bat cracks and flying bails

  • All 14 oval sounds now play from a studio sample bank: sweet-spot willow cracks, mistimed edges, hard turf bounces, clattering wooden stumps and bails, keeper glove catches and boundary cheers.
  • Settings → Audio now includes a Classic audio switch if you prefer the original synth sounds.
v0.13.0

Batters run on their own

  • The batter runs by himself once the ball is in play. You no longer need to tap to get a single.
  • RUN! is still there for extra calls: tap it to ask for another run, then tap again as he reaches the crease to turn for two.
  • Swipe back on the button, or hold it, to send him home.
  • A short card says what he is doing: YES!, YES! TWO!, NO! WAIT! or DIVE!
  • Press RUN! or NO! yourself and that ball is yours to call; the auto-run steps aside.
v0.12.2

Bat in hand

  • The batter holds the bat by its handle again: the handle is drawn, and the blade no longer floats away from the gloves.
v0.12.1

Run with your thumb

  • One round RUN button sits under your right thumb: tap to run, tap again at the crease to turn for two, swipe back to stay home.
  • Bowl by dragging the marker on the pitch for line and length, then flick down. Curve the flick to swing it; a hard snap bowls a bouncer.
  • New contact sounds: a clean crack when you middle it, a hollow pock off the top edge, a sharp snick off a late edge.
  • A fast swipe up and to the right now plays a lofted cover drive.
  • The pitch guide fades after the first over, so you get a clean view of the bowler and stumps.
  • Music and sound effects volume now change the sound straight away, even mid-match.
  • The vibration switch is gone: phones can't vibrate inside a web game, so it did nothing.
v0.11.0

Bat with a swipe

  • No more shot buttons while batting: swipe in the direction you want to hit the ball.
  • A fast flick lofts it; a smooth stroke keeps it along the ground.
  • Before the ball is bowled, slide your thumb left or right to move across the crease.
  • Timing now shows how well you hit it: middled, a skier off the top edge, or a late edge.
v0.10.7

Smoother batting controls

  • A slow drag off the pull bar no longer turns into a lofted shot.
  • The settings screen fits phones better.
v0.10.6

Settings fits phones

  • Settings screen fits phones: every tab is visible, there is much less scrolling, and it is centred on big screens.
v0.10.5

New listing picture

  • The listing picture is now a real frame from the game, with the Swish Cricket title on it.
v0.10.4

New name: Swish Cricket

  • Renamed from Swish Wickets to Swish Cricket. Nothing else changed: same game, same saves, same ratings.
v0.10.3

Phone layout fix

  • On a phone held upright, the batting crease buttons no longer crowd the score and the settings button. The small legend card steps aside when space is tight.
v0.10.2

Settings tabs fit on a phone

  • Settings: on a phone held upright the section tabs scroll sideways, the edge with more tabs fades so none looks cut off, and the tab you open is always scrolled fully into view.
v0.10.1

Sharper picture

  • Sharper picture: the Resolution setting now draws real pixels for your window. 1080p is 1080 real lines of picture in a window, in the embedded player and in fullscreen, not a smaller picture stretched up and smoothed.
v0.10.0

New settings screen

  • New settings screen, themed to the game; fully works with keyboard and controller
  • Settings are split into sections down the side: switch sections with Q and E or the shoulder buttons, move with the arrows or d-pad, and press Esc or B to back out.
  • Anything you have changed is marked, with a one-tap reset beside it.
v0.9.0

Real bat, ball and stump sounds

  • New sounds: the bat on the ball, the ball hitting the turf, the stumps going over, the bails, the keeper's gloves and the fielders' calls were rebuilt to sound like the real thing, with no more buzzy synth tones.
  • A harder hit is louder and sharper than a gentle one, and a clean middle, an edge and a splice each sound different.
v0.8.0

Diving catches and a steadier game

  • New player animations: fielders now dive, catch and throw with fresh, better-timed moves.
  • The game is steadier: if the graphics hiccup or the screen is interrupted, it now recovers on its own.
  • Removed the Vibration setting, since it did nothing.

September 2026

More grounds, clearer view, smoother batting

  • Two new grounds — morning and golden hour light — plus a picker, for three grounds total.
  • The ball and batter are easier to see on phones, with better camera framing and contrast.
  • The batter now picks up the bat with proper timing, and the bowler's arm animates through the delivery.
  • Fixed overlapping on-screen elements, like the outcome banner covering the chase target.
  • The Match settings tab now comes first.

New lighting and controller support

  • New lighting: a bolder key light over the ground.
  • Plug in a game controller or arcade-cabinet controls and play from the title screen.
  • A Resolution setting on computers, and the picture adjusts itself to keep the game smooth on every device.
v0.7.6

iPhone fixes

  • The HUD and controls stay clear of the notch and the home bar.
  • Two fingers on the screen no longer zoom the page.
v0.7.0

Swipe to swing

  • Swing with a swipe: its direction picks the shot, its speed decides how much air it gets.
  • Good contact freezes the frame, punches the camera in and flashes the sweet spot.
  • A read-the-ball assist quietly saves a near-miss swing (for you, never the computer).
  • Shuffle in the crease and pick front or back foot between balls.
  • Fixed swipes on phones being read as taps.
v0.6.1

The re-ship

  • The guided first balls come back with the freeze fixed; for a few hours that day the game went back to the previous build.
  • Returning players are not sent through the tutorial again.
  • Play Again no longer shows the last match's result, and a run is never offered to a batter who was just bowled.
v0.6.0

Made for newcomers

  • Batting with three tap lanes: block, drive and pull.
  • Bowling in two taps: aim, then release.
  • A one-line objective always tells you what to do next, and the first balls are guided.
  • The ball has an outline and a flight trail, and the result of each ball shows at once.
v0.5.0

Doors on the game

  • A title screen, a coin toss and a result screen.
  • A proper pause, and your save survives a slow connection.
v0.4.0

You bowl now

  • Bowl yourself: pick length, line and pace, then time the release.
  • Computer batters, bowlers and captains on Easy, Mid and Hard.
  • The Super Over as a tiebreaker match, sound effects, and timing callouts.

August 2026

v0.3.0

Swish Wickets arrives

  • Arcade cricket, free in the browser, where every result comes from real ball flight.
  • A full fielding side with catches and run-outs, and running between the wickets.
  • A first-timer tutorial.