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Patch notes

Swish Hockey updates

Every update to Swish Hockey, newest first. Now on v0.1.1, updated Oct 10, 2026.

October 2026

v0.1.1

Overtime, shootouts, bank-shot dots and a camera switch

  • A tie now goes to a 3-minute overtime, 3 on 3. The first goal in overtime wins the game.
  • Still level after overtime? A shootout: three attempts each, then sudden death. Your goalie plays the shootout too.
  • The wrist shot has a short wind-up now, so a quick tap no longer fires instantly.
  • The bank shot is drawn as a dotted line: the path, the bounce off the boards and the way back.
  • CAM switches between following your skater and showing the whole rink, so both nets stay in view.
  • Settings are on the pause screen: Body checks (On, Light or Off), Camera, and a Controls page.
  • Landscape phones: CAM RINK shows the whole rink with both nets in view at 844 x 390 and 740 x 360. At 740 x 360 the right-hand net sits partly under the CHECK button.
  • Early play-test. Computer-only test matches averaged about 7 goals (range 3 to 13). We are still tuning toward 5 to 9.
v0.1.0

First playable: Swish Hockey

  • The first playable build of Swish Hockey is here: 3-on-3 arcade hockey on a small rink, with a computer team to beat.
  • Skate with the stick, pass with a tap of the pass button, and tap shoot for a wrist shot inside the attacking zone. Hold shoot in the zone for a slapshot and let go at the right moment: the timing word tells you how it went.
  • Bank passes and bank shots off the boards are part of the game. A dump in from outside the zone is a hold of the shoot button.
  • Phones: a floating stick on the left, and the shoot, pass and check buttons on the right, in portrait or landscape. Pause with the PAUSE button.
  • Early play-test. There is no overtime yet, goals are still rarer than we want, and the camera will move as we tune it.